﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace StreetlightGames.SpaceShooter
{
    public enum PlayerState
    {
        None,
        Playing,
        Exploding,
        Respawning,
        BeingCaptured,
        Captured,
        BeingRescued,
        DoublingUp
    }
}
